
Overview
Students will use the 1-D kinematics simulation to study constant velocity motion via a motion map.
Underlying Pages
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0. Student Directions -
Preview as Student
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1. What is a "Motion Map"? -
Preview as Student
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2. Motion Map Simulator -
Preview as Student
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3. Graphing Constant Velocity Motion -
Preview as Student
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4. Making a motion map from a position or velocity graph -
Preview as Student
Standards
Next Generation Science Standards
- Physical Science
Computational Thinking in STEM
- Data Practices
- Modeling and Simulation Practices
- Computational Problem Solving Practices
Credits
Daniel DuBrow & Emily Habbert
Acknowledgement
1-D Kinematics Simulation: Neil Schmidgall, Daniel DuBrow, Jacob Kelter, Connor Bain
1-D Motion Map w/ NetTango: Connor Bain